Sunday, September 20, 2015

Thoughts on Finding Stuff for Fun

Patrick Wylie is the VP of Big Fish Game Studios and one of the creators of the Mystery Case Files series. He goes into the history and development of the first game, its effect on casual games, and where the future of hidden puzzle games might be going. 

 Interview with Patrick Wylie Part 1
Interview with Patrick Wylie Part 2

A Gamasutra article about the upcoming hidden puzzle game, Dead Reckoning, and why developers and consumers alike should be looking into hidden puzzle games.

Gamasutra article: Innovation in the Hidden Picture Genre

Adrian Chmielarz is the game designer for The Vanishing of Ethan Carter. He explains how casual games (though he specifically talks about hidden puzzle games) can hold their own and how hardcore games can learn a thing or two from casual games.

 Adrian Chmielarz on the Mistake of Hating Casual Games

No comments:

Post a Comment